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wolves to tempt you from your path.

Posts tagged CSS Selidor

Dec 10 '12

sigishooter asked:

If Jesse, Selidor, King Ghoul, and Junus could all have one material thing for Christmas, what would it be?

I don’t think Jesse‘d ever get it for himself or even think about wanting it, but if he could get any one material thing I’d get him either a body pillow or a stuffed animal OH MY GOD THIS IS HORRIBLE but so he’d have something to hold at night and sob against when he’s alone because he’s

yeah.

Selidor… I can’t actually think of anything he would want? LIKE ANYTHING? FOOD IS A GOOD PRESENT FOR HIM? HE LIKES APPLES? AND ALSO CARAMEL? It’s kind of funny, ever since he’s gotten on the Aegis and become part of its crew, he hasn’t really wanted for much.

Just give King Ghoul your left overs and used condoms and he’ll be good. (Actually a home would be really nice. It would be… a Christmas miracle.)

I think Junus would like a new aeol.

Thank you so much for the question, Ria!

2 notes Tags: riarii character solidifying sunday css p.jesse css selidor css king ghoul css junus

Dec 10 '12

musemint asked:

then i will ask yOOOOOU! Are Jesse, Selidor, and Junus morning people? If not, what are they in the morning? [In Selidor's case I guess you would consider his 'morning' as the early time when people start waking up IN SPAAAACE]

JESSE is the opposite of a morning person. It’s not that he doesn’t wake up, it’s that he doesn’t really…. WAAAAAKE up. Most of the time Jesse is a people person. The mornings are the exception to this. People talk too loud and they don’t make sense and they do things too fast and it makes Jesse grumpy and want to crawl under the pile of blankets meticulously bunched up on his bed into the form of a nest. It takes at least an hour and a for him to actually wake up and become a functioning citizen of Learillow. When he gets up depends on his night before and he can wake up anytime from three in the morning to two in the afternoon.

Selidor is a SHORT NAP WHENEVER HE FEELS LIKE kind of guy. I think the majority of his other crewmates have a kind of ‘night schedule’ when they sleep (though the cyborgs only sleep for like twenty minutes so maybe they don’t count), so Selidor takes about an hour to two hour naps whenever he’s feeling tired. It seems to suit him fine.

Junus is such an old person I’m not even kidding. He goes to sleep like at eight and wakes up like five every morning. He’s, of course, not perky in the morning, but he is more alert and active then.

Thank you for the question, Spire!

2 notes Tags: musemint character solidifying sunday css p.jesse css selidor css junus

Dec 2 '12

verhkrys asked:

SO if some of your characters were protagonists in their own video games, what type of video game would they star in? What would be the graphical design angle and how well would the controls function? And IF YOU CAN what do you think the basic plots/objectives would be? (You reblogged a wreck-it ralph gif, this is totally your fault.)

Jesse stars in a cooking game for the early days of the wii where after every successful move he gets an anime ^u^ kind of face and claps. When you mess up he pouts.

I was going to answer this seriously but holy crap I wrote that and why even try to top it with other characters.

Okay, but seriously. If I could just produce every one of my stories in their most appropriate media and get them out in the world right now, I think Junus’ story might be best produced as a videogame. Or as a like five-book long epic that only a few people care about but then those people make it into really long and dramatic movies or anime series or comic interpretations.

Anyway, Junus’ videogame would be a mix of half of the Final Fantasy games, Shadow of the Colossus, and Dante’s Inferno/Darksiders.

It would have the hour-long cutscenes like Square Enix games, like little mini movies throughout the game, and it’d take place over like five playstation disks-and if you beat it under 90 hours, you’re rushing. It’d have the ideas of a large story arc with a lot of mini arcs (though maybe that might be more relate-able to games like Skyrim or Borderlands). And Junus would be the main character, but you could exchange your teammates out for other characters. Kyos would end up being popular, somehow.

You wouldn’t cut to battle scenes like in many Square Enix games, however. Like when you run into an enemy, then the scene changes and there’s battle music and afterwards you do a victory dance and collect your loot. Instead it would have badguys just running around. Minor bad guys would have a button-masher feel to them, like Dante’s Inferno (and I think Darksiders too, but it’s been awhile since I’ve played that), where you button mash as much as you can to do as much damage as possible to as many things as possible.

You’d start out fighting with Epitaph, Junus’ short almost butcher-knife-like sword, but learn how to use Testament as you go. Testament’s dimension ripping abilities would appear in the game as short-distance teleportation abilities. You’d hit whichever button activates that ability at the same time as hitting a direction, and suddenly appear a few feet in that direction. This would be really useful in situations where a group is either swarming you or changing you or something and then BAMPH you’re behind them now- but might take some time getting used to or else you end up teleporting into a wall and dying or teleporting off a cliff or into a center of enemies, etc.

Junus would also have to fight huge monsters and ‘gods’ on occasion, just massive larger-than-life opponents that you have to climb on to attack and ride a horse to catch up to and then teleport all over them so they don’t kick you off- it’d be very similar in idea to games like Shadow of the Colossus. The monsters would be the main artistic feature of the game, as well as the landscapes. Having Skyrim kind of artisticness to the landscapes would be awesome.

The final battle would be against someone who has the same abilities as Junus.

So, yeah. Long game with a long plot, various types of baddies to beat, different abilities, probably would have things like potions to heal you and shiz, but would have minigames like where you have to collect items from different people and shiz, and you could beat it. Would have a leveling system as well. THE BEST-SELLING GAME OF THE PHANTOM PHRANCHISE.

—-


Selidor’s videogame would be a horror videogame IN SPACE. I actually haven’t had the chance to play any of the Deadspaces, despite them seeming like something I would love, but I imagine there would be some similar themes to those.

The plot wouldn’t be horribly deep, basically Selidor would be separated from the rest of the group on a small ship that was until recently docked on the much larger haunted ship, the Aegis. The ‘main goals’ would be to fix the broken parts of the ship and then regain control of it before it crashes- but it would soon become apparent that this is easier said than done as this ship is haunted as well. There’d be dead creatures that are either alien zombies or figments of your imagination trying to kill you.

I enjoy first person shooter horrors like the Condemneds, F.E.A.R.s, Bioshocks, and others- I think it’s effective for making horror games more intense when your perspective is limited- but I don’t think Selidor’s game would be. It would actually borrow ideas from… I think the second Silent Hill? Where the limited perspective comes from the camera angle, so suddenly you’re walking down a narrow hallway and the camera angle is weird, like from the bottom of the wall looking up towards your face- and you can’t CHANGE IT and all you can see is BEHIND YOU and you don’t know WHAT YOU’RE WALKING INTO. That pissed me off so much in Silent Hill 2, but gosh it was effective. Also from Silent Hill 2 (I think), and sometimes in Condemned, the character would look towards important objects like weapons or health bottles or save points- so you kind of start naturally running towards whatever they’re looking at, if they start looking at something, but then that just scares the piss out of you when it turns out halfway through the game that they start looking at monsters too.

I also really like the idea of certain elements of the game being effected by the state of the character, like in Amnesia where the more you’re in the dark, the more you go crazy, and the more you go crazy the more noises you hear and the more woogly your screen goes. I think that would work well with a mentally unstable character like Selidor. His would be effected by health, and the less health you had the more there would be objects that lOOKED like monsters but weren’t, or monsters that stay really still and look like normal things. Stuff like that.

Also there wouldn’t be much music, like in Limbo, and so sounds are accented and when there is music you start to feel uneasy like something’s about to jump out and eat you.

Also gore. There would be no skimping out on gore.

—-

And while writing that I had some time to actually think on what a game with Jesse would be like.

I’m not sure if you’re familiar with L.A. Noire, but the smallest nutshell ever of the game is that you go around solving crimes by examining evidence, collecting clues, and questioning people- and while questioning people you can study their faces to figure out whether or not they’re lying.

I think it would be interesting to kind of take those ideas, but put them on the other side of the law. Jesse’s game would be dark. It would take place during the days of the Red Artist, and you would use people’s expressions to figure out how to best manipulate them. If you do it incorrectly, they are NOT MANIPULATED, and everything falls apart. At crime scenes you would figure out, looking at the actual evidence you left behind, how to best cover up your crime and maybe how to blame other characters in the game for what you did. There’d be a twist you’d find later where if you lead the police to think that it was another character and they’re incarcerated, you end up NEEDING THEM BUT TOO BAD YOU WERE A DOUCHE.

There wouldn’t be as much action, like shooting or fighting or anything, but there would be in places. Like you’d get in a fist fight, or someone would be chasing after you with a gun. I think there’d be a dual plot of someone knowing you’re a demon and trying to exorcise you and you trying to avoid them.

But yeah.

I feel like I’ve written nonstop so I will just leave it at those three characters.

Thanks for the question, Aeo!

2 notes Tags: verhkrys character solidifying sunday css p.jesse css junus css selidor

Nov 18 '12

letsly asked:

SO IN THAT QUESTION YOU JUST ANSWERED FOR RIA you mentioned selidor use to have a ~*normal life until he snapped, basically. What made him snap?? Sorry if this has been asked before. UoU;

OH MY GOSH ALY WHY DON’T YOU KNOW EVERYTHING ABOUT MY CHARACTERS ALL THE TIME.

I think I may have talked about this before, but basically Selidor was once very wealthy and successful- owned his own habitable mining planet, which is… crazy wealthy in space. He had a wife and a kid, and was very good at running things. Something happened, basically the apocalypse for his own planet, volcanoes erupting everywhere and land masses collapsing in the ground and basically the entire planet died. Selidor was essentially saved by a very powerful entity at the time, but witnessed everything in his life DESTROYED and didn’t cope with it very well.

It doesn’t help that mental instability already ran in his family.

1 note Tags: letsly character solidifying sunday css selidor

Nov 18 '12

sigishooter asked:

What is it about women that make Selidor uncomfortable? Was this a problem he had had before his mind started going nuts?

I’m about to give you a more detailed reason, but the honest to God tl;dr version with Selidor is GIRLS HAVE COOTIES.

I think they remind him of when he had a normal life filled with dating and then marriage and yeah. I think he also feels like women want something from him. And he doesn’t like the idea of others thinking he’s attractive, that’s just weird yo.

And no, this was not a thing before he snapped.

1 note Tags: riarii character solidifying sunday css selidor

Nov 18 '12

bluephone asked:

OH YEAH IT'S SUNDAY NOW. Question: How would Selidor react to someone wanting to take a tour of his haunted ship?

HOLY CRAP IT IS.

The ship, though Selidor is married to it, belongs to another MOAG player’s character Amadeus. So others have toured the Aegis and Selidor has had no say in it, but he doesn’t mind! He usually interacts with them for a bit and then goes goes and crawls into a vent never to be seen again for the next two months.

Last time there were strangers on the Aegis, Selidor was there to collect the passage fares (someone else was supposed to, but Selidor snuck into that dude’s job) and one of the passengers thought he was funny and gave him some kind of wafer that makes Selidor trip out when he eats bits of it.

Thank you!

Tags: bluephone character solidifying sunday css selidor

Nov 18 '12

sigishooter asked:

*Jesse, Selidor, Spectral King, and Lomond please

Jesse, as a whole, does not like fairytales. (dundunDUN, HOW DO YOU FEEL ABOUT THAT, LEVI) There are a few exceptions to that, however.

Women make Selidor uncomfortable.

The Spectral King, as well as her spectral citizens, are somewhat unique in the fact that they are fairly normal being in their own realm, but fairly terrifying in any other realm or world they enter.

Lomond is not actually a goblin.

Thanks, yo!

1 note Tags: riarii character solidifying sunday css p.jesse css selidor css spectral king css lomond

Nov 18 '12

sergeantpoptart asked:

Selidor*

Selidor has a family that currently comprises of himself and his brother, Ebeneezer. Family members who are dead include: Selidor’s father and mother, his late wife, and his one child.

1 note Tags: sergeantpoptart character solidifying sunday css selidor

Nov 15 '12

verhkrys asked:

SO. WHAT WOULD SOME OF YOUR CHARACTERS BE AS SUGAR RACERS? You don't have to draw for this or anything but what would their names be and what SGUARY GOODNESS would their designs and cars revolve around?

So I’ve started typing this out like three times but every time Jesse starts sounding like some kind of dessert kink poster boy. I don’t know what his name would be, but his design would be based on fruits covered in caramel and chocolate. His car would be the HAUTE ROD and the design would revolve around that $25K dessert, frozen haute chocolate. You know, the one with the gold flakes in it, because it’s Jesse. He’d never win any races, not because of his lack of competitive spirit, but because he’d get lost every time. EVERY. TIME.

Wait no I just thought of a name.

Jessert Alamode.

Junus doesn’t actually like sweet things and if he lived in a world with modern candy he’d probably be DISGUSTED. But he might acquire a taste for things that are sour. His hair would be made out of those sour straw string things. His car would be THE WAR MACHINE and be made out of warheads candy. His purpose in entering any races would be to destroy the competition. No, I don’t mean that in a metaphorical way. He’d be known as General Lemon.

Like me, Selidor Jezerit has a horrible sweet tooth and a love for some similar candies, like goo-filled gummy bugs and kazoozles. The more pure sugar is involved, the better. He’d have his scifi powered armor, but lights and knee/arm guards would be replaced by gushers and the tighter coiled armor would use things like fruit-by-the-foot. His space helmet would look kind of like a jaw breaker. His racecar would actually be a SMALL HOVERCRAFT kind of in the shape of a pointed-cone/waffle icecream cone, the pointed bottom facing forward instead of towards the ground. It’d involve the gummy candy, dots, and be called THE DOTS STAR. His name would be something like Skittlesdor Juicyret. He’d probably be the best of these three characters at racing, ON THE CONDITION that Jesse didn’t start ahead of him- if Jesse was ahead at him at first, then Selidor would follow him and be lost right along with him.

Thanks for the question, Aeo! This was super fun to answer.

2 notes Tags: verhkrys character solidifying sunday css p.jesse css junus css selidor

Nov 7 '12

sigishooter asked:

So for Junus, Jesse, Selidor, and anyone else you'd like, what were they like as children? How have they remained the same and how have they changed?

JUNUS AS A CHILD DESTROYED THE UNIVERSE.

Nah, he was similar in some things and different in others. When he was a young adult, before Testament happened, he talked a bit more (not like a crazy amount, but would occasionally have full sentences) and was somewhat more sociable. So, that’s different from how you know him as-but as a kid he was just as quiet, if not moreso, often mistaken for being mute. He was also very passive and avoided violence to the best of his ability as a kid. FUNNY, EH? He liked music and stories and he was very good at staying very, very still to listen to both. He sought protection and someone to mother him. HE GOT NEITHER.

I think you know that Jesse never was a child. Which I’m then assuming you either meant pre-possession Riord as a child, or just how Jesse was when he first possessed Riord. If it was pre-possession Riord as a child, well he was literally a different character so everything’s different. If it was Jesse as Riord- well, he’s still vastly different. He was violent, impulsive, and angry. Riord’s father and youngest brother died before possession, and his last brother after possession, so he basically inherited a kingdom. Jesse during that time was given about everything he wanted, and when it wasn’t given he took it. It made him very selfish and blind to others. Most of his traits and habits and views from this time were broken during his time as Aureliano, but he still gets angry (just hides and harbors it now) and he still has a respect for the things that resorting to physical violence will get you- even though he doesn’t give into that or condone it for the most part.

Oh. His first experiences with cannibalism were also during his Riord days and those have carried over to his other incarnations.

So basically the biggest difference between Riord-Jesse and Jesse is that he has self control now, pays attention to others, and focuses his anger on himself.

The biggest difference between Selidor now and Selidor as a kid is that HE WAS SANE, HOW ABOUT THAT. As a child, Selidor lived with his mum and brother- and his father officially walked out on them when he was seven, but he was never a big figure in their life before that. So, there’s Selidor, his brother, and their mom. Their mom was crazy, irrational, and sometimes violent towards them and to protect his younger brother, Selidor would often take the brunt of everything. He was caring, clear-headed, and self-sacrificing as a child.

1 note Tags: riarii character solidifying sunday css junus css p.jesse css selidor